![]() ![]() ![]() ![]() Hurry and leave” and you have a rushed-out ending that really doesn’t dive into those other elements at all. As you explore the halls of The Coma, you hit a critical point in the story where you begin to find out why you’re in The Coma and a lot of lore seems like is about to be explained, but everything suddenly turns into “everything is falling apart. The only thing I don’t like is how abruptly it ended. There is a lot of lore and intriguing aspects of this world known as The Coma and its ties to the real world. The Coma’s plot is an interesting part of the game and, in parts, reminds me of the original Corpse Party. His world is turned upside down when he finds a strange pendant and falls asleep during Exams, only to wake up in a twisted, demonic version of his school, being chased by a deranged version of his teacher out for his blood. In The Coma, you follow a young Korean High School student who is often pushed around by the local bully and has a big crush on his bombshell of a homeroom teacher. Originally on Steam as The Coma: Cutting Class, this is my review of The Coma: Recut for the Nintendo Switch! Story A new indie-type horror game has officially released on the Switch and, after many jump scares and tense nights reminiscent of Corpse Party, I am ready to review this title. So far, the Switch has a few horror experiences to its name, from Resident Evil to its fair share of the indie world. Then the 3DS came and got some Resident Evil games and the PS Vita had a few indie horror titles. The PSP got a couple Silent Hill games and the DS got Dementium. We get some, occasionally, but not all that heavy. Horror Games on handhelds have been a bit of a debate for 2 generations now. ![]()
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